// Give the player 1 point every 5 minutes for playing on the server.
private ["_points","_uid","_notice"];
_notice = [25, 50, 100, 150, 200, 250];
while {true} do {
	sleep 300;
	_points = pointsLogic getVariable [getPlayerUID player, 0];
	_points = _points + 1;
	pointsLogic setVariable [getPlayerUID player, _points, true];
	if (_points in _notice) then {
		_string = "You now have a total of " + str _points + " AWG points.";
		systemChat _string;
	};
};